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  • Final Fantasy VII Remake Walkthrough – Chapter 1: The Destruction of Mako Reactor 1

    "Cloud, a mercenary, is hired by a group named Avalanche to help them blow up Mako Reactor 1. Their goal is to stop the Shinra Electric Power Company from destroying the planet".

  • Ni no Kuni: Cross Worlds – iOS Review

    As a seasoned Studio Ghibli enthusiast, the mere sight of Ni no Kuni: Cross Worlds' trailer had me yearning for an immersive experience. Mobile MMORPGs often flirt with visual excellence, especially when infused with the enchanting Ghibli art style. But can Cross Worlds truly live up to its promises? The game introduces you to a quintet of diverse adventurers, each with their unique playstyle. The Rogue, Destroyer, Witch, Engineer, and Swordsman form a compelling ensemble, offering players a chance to explore various gameplay styles. The Swordsman, in particular, exudes protagonist energy reminiscent of favorites like Gambit from X-Men. Embarking on your journey, you find yourself in a futuristic corporation that has somehow cracked the connection between our reality and Ni no Kuni. While the ethical implications are questionable, the narrative cleverly weaves in the disorientation of fantasy world inhabitants faced with "NPC" jargon and unexpected brawls. It's a refreshing touch often overlooked in similar tales like Sword Art Online. The gameplay mechanics draw parallels with titles like Genshin Impact, employing a straightforward control scheme for exploration and combat. The attack animations are a visual feast, even for characters with seemingly basic moves, making engagements exciting. Being a mobile game, the inevitable question arises – where's the Gacha? Fear not; Cross Worlds seamlessly incorporates it by offering Pokemon-style creatures as companions. These creatures, obtained through summons, enhance battles by exploiting enemy weaknesses and providing various buffs, debuffs, and healing capabilities. While the game delivers on many fronts, it's not without its flaws. Oversized attack buttons occasionally lead to accidental activations, potentially causing confusion, especially in player-versus-player scenarios. Furthermore, the game suffers from occasional lag issues, a common hiccup for newly released titles. However, the most contentious aspect arises from the game's association with Netmarble, a company keen on infusing cryptocurrency into every nook and cranny of its games. Earning in-game tokens like "Territe" and "Asterite" allows players to engage in Netmarble's blockchain, trading for crypto tokens. While this addition feels like an unnecessary layer, it doesn't significantly impede the overall gameplay experience. In conclusion, Ni no Kuni: Cross Worlds, despite its flaws, stands as an exceptional mobile MMORPG, offering a delightful blend of Ghibli-inspired aesthetics and engaging gameplay. As the game finds its footing, one can't help but hope for its eventual expansion to consoles, much like the success story of Genshin Impact. For now, it's available on PC, Android, and iOS, inviting players to immerse themselves in a fantastical world, albeit with a peculiar crypto twist. Final Score:

  • Persona 3 Reload Shatters Records, Sells Over One Million Copies Worldwide in Just Seven Days

    Atlus has reason to celebrate as their latest release, Persona 3 Reload, has stormed the gaming scene, selling over one million units worldwide within a mere seven days of its launch. Not only does this achievement mark a monumental success for the esteemed developer, but it also cements Persona 3 Reload as the fastest-selling title in Atlus's storied history. Despite facing fierce competition in the gaming arena, Persona 3 Reload managed to carve out a prominent spot among the best sellers on Steam, even with heavyweight contenders like Like A Dragon: Infinite Wealth and Granblue Rising: Relink vying for attention. Notably, the game's premium price tag of $69.99 didn't deter fans from diving into the immersive world of Persona. The Persona franchise has witnessed a remarkable resurgence in popularity since the acclaimed release of Persona 5 Royal. Capitalizing on this fervor, Atlus has been quick to expand the series' universe with a plethora of spin-offs, including Persona 5 Tactica and Persona 5 Strikers, while also breathing new life into older titles like Persona 3 Portable, Persona 4 Golden, and Persona 4 Arena, all readily available on modern platforms. Persona 3 Reload represents a comprehensive overhaul of the original release, boasting stunning visuals, refined gameplay mechanics, and a sleek modern UI. However, fans keen on revisiting the entirety of the Persona 3 saga may find themselves disappointed, as the remake omits the crucial epilogue, The Answer, leaving speculation rife about a potential DLC release in the future. Rumors abound regarding Atlus's plans for future projects, with whispers of a Persona 4 remake and potential remasters of earlier entries such as Persona 2 tantalizing fans worldwide. While official announcements remain elusive, the overwhelming success of Persona 3 Reload suggests that Atlus may be eager to capitalize on the momentum and deliver more beloved titles to eager audiences. Available across a multitude of platforms, including Xbox Series X|S, Xbox One, Windows, Steam, PlayStation 5, and PlayStation 4, Persona 3 Reload has proven to be a versatile addition to any gaming library, with reports indicating smooth performance even on the innovative Steam Deck. As Atlus continues to shape the future of the Persona franchise, fans can undoubtedly expect even more captivating adventures on the horizon.

  • Head of Xbox, Phil Spencer, Teases Major Business Update Amid Multiplatform Rumors

    In a move set to shake the gaming world, Xbox head honcho Phil Spencer took to Twitter today to tease an imminent business update that promises to shed light on "the future of Xbox." With rumors swirling about Microsoft's intentions to bring several flagship titles to other platforms, speculation is rife as to what this announcement could entail. "We're listening and we hear you," Spencer tweeted. "We've been planning a business update event for next week, where we look forward to sharing more details with you about our vision for the future of Xbox. Stay tuned." The gaming community has been abuzz with reports hinting at the potential porting of Xbox exclusives like Starfield and Indiana Jones to the PS5. Earlier murmurs also suggested that smaller titles, such as Hi-Fi Rush, could be in line for multiplatform releases. As anticipation mounts, speculation about the "future of Xbox" is rampant. Will we witness a seismic shift with a flurry of Xbox titles going multiplatform, or could Microsoft be plotting a departure from the console market akin to Sega's exit post-Dreamcast era? While concrete details remain elusive, Spencer's tweet teases significant news on the horizon. The announcement comes amidst a period of substantial change within Xbox, following its acquisition of Activision Blizzard and subsequent layoffs affecting nearly 2,000 employees. Microsoft's gaming division has strategically acquired various studios in a bid to strengthen its Xbox Game Pass offerings, despite lagging console sales compared to PlayStation counterparts. All eyes are now on the forthcoming business update event, poised to unveil Microsoft's grand gaming strategy. Brace yourselves – the gaming world may never be the same again.

  • Metal Gear Solid V: The Phantom Pain Walkthrough – Mission 48: [Extreme] Code Talker

    The primary objective of this mission is to reach the mansion's basement. However, keep in mind that a group of female Skull snipers will ambush you, as you encountered them previously. It's best to avoid engaging them; fighting is not necessary. Instead, follow the water toward the waterfall. As you approach the end, look to your left and spot a narrow path that you can climb. This path will lead you up the mountain, allowing you to bypass the Skull encounter entirely. Once at the top, make your way to the mansion and get ready to infiltrate it. From this point, proceed carefully, taking out soldiers one by one. You don’t need to eliminate all of them—just enough to create a clear path into the house and down to the basement where Code Talker is located. It’s crucial not to leave any bodies behind; if enemies discover a fallen comrade, the situation will escalate rapidly. To maximize your chances of staying undetected, either use the Fulton system to extract the bodies or hide them thoroughly. Once you have Code Talker, it's time to make your exit. However, upon reaching the top, you’ll encounter dozens of puppet soldiers, a consequence of not dealing with the Skulls earlier. At this point, stealth is no longer essential; you can either dash past them or choose a more lethal approach to clear your way. For your exit, head south while staying close to the right side. Although the Skulls will be monitoring the area, following this route will lead you to a narrow path that goes behind the waterfall. You'll reach a point where Snake won't climb over the obstacle because he's carrying Code Talker. Although it may seem a bit unkind, just toss Code Talker over the barrier, then climb up yourself and continue carrying him. When you enter the forest, it will be crawling with puppet soldiers. It’s fine if they spot you—just make sure to avoid getting hit. You can either sneak past them or dash through, and as you approach the edge of the forest, call in your helicopter for extraction!

  • DualSense Controllers Now Available at the Apple Store

    If you're on the hunt for an extra DualSense controller to level up your couch co-op experiences, the Apple Store has got you covered. However, don't expect any wallet-friendly deals – Apple is selling the cutting-edge controllers at the standard $70 price point, matching Sony's official pricing. If you're looking to snag a small discount, Amazon is your go-to, offering the DualSense controller for a slightly reduced price of $68. DualSense at Apple Store: Gaming Goes Apple Apple's decision to stock the DualSense controllers follows a recent iOS update that introduced seamless support for these gaming peripherals. Now, Apple users can effortlessly pair their DualSense controllers with iPhones, iPads, Macs, or Apple TVs via Bluetooth, unlocking a new realm of gaming possibilities. Dive into games, including titles available on the Apple Arcade, or stream PlayStation games to your Apple devices using the PS Remote Play App. Keep in mind, though, that the advanced features like haptic feedback and adaptive triggers won't be fully experienced when playing games on an Apple device. In the ever-evolving world of DualSense, Sony has made waves by unveiling two vibrant additions to its lineup. Alongside the classic white version that comes with the PlayStation 5, gamers can soon get their hands on the Midnight Black and Cosmic Red variants. The Midnight Black edition boasts "different shades of black with light grey detailing," while the Cosmic Red version features "a striking black and red design inspired by the unique vivid shades of red found throughout the cosmos," as described by PlayStation's Isabelle Tomatis.

  • Final Fantasy XIV: All Hunt Mounts Guide

    The Hunt system is a way for players to engage in open-world content by hunting down specific targets, which can include powerful monsters and elite marks. While participating in the Hunt, players can earn various currencies that can be used to purchase special mounts and other rewards.

  • Suicide Squad: Kill the Justice League – Xbox Series X Review

    Amidst the storm of pre-release criticism, Suicide Squad: Kill the Justice League arrives with Rocksteady's ambitious attempt to redefine the superhero gaming landscape. Straying from the well-trodden path of the Arkham series, this title adopts a controversial Games as a Service (GAAS) model, emphasizing third-person shooting over the familiar melee combat. The result? A mixed bag that doesn't quite soar to the heights of its predecessor. The narrative thrust places players in the chaotic world of anti-heroes - Harley Quinn, King Shark, Captain Boomerang, and Deadshot - tasked with taking down the corrupted Justice League under Brainiac's influence. The story, while entertaining in parts, struggles to maintain the level of engagement found in Rocksteady's iconic Batman tales. Humorous dialogues and deviations from established lore may irk purists, but for those seeking a popcorn cinema experience, there are moments to savor until a lackluster finale. Technically, Suicide Squad delivers a mostly smooth performance with a targeted 60fps, albeit with occasional hiccups during intense combat. A limited graphics mode may disappoint some, but the absence of major bugs is a silver lining. The shift to third-person shooting provides a fresh perspective, offering fast-paced, albeit somewhat chaotic, action sequences. Each anti-hero brings a unique flavor to the gameplay, but the repetitive nature of missions and uninspired boss fights dull the overall experience. Upgrades through a talent tree add some variety, but it's not enough to escape the monotony. Metropolis, while initially breathtaking, reveals itself as a soulless open world lacking the atmospheric depth of Gotham City. Uncreative mission types, frequent escort missions, and uninspiring open-world activities contribute to the feeling of missed potential. Co-op functionality, though seamlessly integrated, doesn't fully redeem the shortcomings. The endgame, dubbed "Final Crisis," introduces little more than a monotonous grind, with Elseworld missions providing only minor variations to the main game. The Games as a Service approach raises questions about the game's potential without it. Would removing the online requirement and microtransactions improve the experience? Maybe. Rocksteady's glory days seem distant, and the negative reception surrounding the game leaves its future in doubt. Suicide Squad: Kill the Justice League offers fleeting moments of fun, but its deviation from the proven Arkham formula and uninspired endgame content may leave fans longing for a return to Rocksteady's golden era. As we grapple with the aftermath of Gotham Knights, the fate of DC superhero games under Rocksteady's banner remains uncertain, leaving fans hopeful for a redemption arc. Final Score:

  • 95% of Game Developers Plan to Embrace Live Services According to Report

    In a groundbreaking revelation, Griffin Gaming Partners has unveiled a staggering statistic – a whopping 95% of game developers are either currently engrossed in crafting or maintaining a live service game. The much-anticipated 2023 Game Development Report, crafted in collaboration with Rendered VC, delves into the pulse of the gaming industry by surveying 537 studios worldwide. Among the intriguing findings, a resounding 66% of participants expressed their belief that integrating live services is an indispensable ingredient for securing long-term success for gaming titles. The survey defines live services as the heartbeat of a game, pulsating with regular updates planned meticulously to elevate the overall gaming experience. Beneath the surface, the report discloses a dichotomy between traditional game development and the dynamic realm of live services. While the former typically spans two to three years, the latter is a marathon that stretches beyond the five-year mark. The survey encapsulates the essence of this dichotomy, stating, "Multi-year game development forms production processes and pipelines that are intended to deliver a few key milestones in what is essentially a waterfall process. Production in live services, however, is a constant state of planning & adjusting game parameters to enhance player experience while designing and deploying new features to add new player value." Moreover, the report sheds light on the insatiable appetite for speed within live service teams. These forward-looking teams yearn for faster content releases to keep the player base engaged. As stated in the report, "Across the industry, live service teams reported their ideal production schedules as weekly to biweekly for live ops cadences and biweekly to monthly for game content updates. In the context of game development, which typically spans multiple years, live service production schedules are moving at breakneck speed." In conclusion, Griffin Gaming Partners' 2023 Game Development Report, a collaboration with Rendered VC, peels back the curtain on the gaming industry's prevailing shift towards live services. With an overwhelming majority of developers actively immersed in this paradigm, the report signals a seismic transformation in the landscape of game development, where adaptability and continuous evolution have become the new norms."

  • Hideo Kojima Announces "Metal Gear" Spiritual Successor

    In a riveting conclusion to today's PlayStation State of Play, gaming maestro Hideo Kojima took center stage, following a glimpse into Death Stranding 2, to drop a bombshell: he's embarking on a new venture, a "next-generation espionage action" game. For Kojima aficionados, the term "espionage action" echoes the iconic Metal Gear series he birthed at Konami. While full-scale production awaits the departure of Death Stranding 2, Kojima spilled some beans about his latest brainchild, tentatively titled "Physint" – a moniker that's far from set in stone. The game, he envisions, will be the apex of his creative journey, blending cutting-edge technology and global talent. Describing it as an interactive experience akin to a cinematic masterpiece, Kojima promises a fusion of look, story, theme, cast, acting, fashion, and sound. Kojima acknowledged Sony's diverse involvement in movies and music, extending a hope that "Physint" will shatter the conventional boundaries between games and film, delivering an unprecedented amalgamation of interactive and cinematic brilliance. But that's not all the Kojima magic for the day. During the Sony State of Play, a sneak peek into Death Stranding 2 unfolded, introducing us to the intriguing world of "On The Beach," set to hit screens in 2025. Norman Reedus' Sam Porter takes the spotlight aboard the DHV Magellan, a peculiar vessel navigating the strands in pursuit of human connection. Amidst bizarre footage, Death Stranding 2 introduces a peculiar element – a baby with a spaceship emerging from its mouth. Yes, you read that right. Post the first game's connection of the UCA, the Bridges organization crumbled, making way for Drawbridge, a group focused on linking the UCA with uncharted territories. Sam Porter, now aligned with Drawbridge, teams up with a talking puppet as human porters become obsolete in America. The trailer unfolds the inclusion of Elle Fanning, teasing intriguing mysteries such as the fate of Lou and the relevance of the question, "Should we have connected?" With Kojima at the helm, Death Stranding 2 promises to be a visually stunning, narrative rollercoaster, continuing the enigmatic saga that has gamers on the edge of their seats. Get ready for another mind-bending journey into the extraordinary world of Kojima.

  • Devil May Cry Classics Vanish from Steam's Arsenal

    In a surprising turn of events, two iconic entries in the Devil May Cry franchise have mysteriously disappeared from the digital storefront powerhouse, Steam. As first reported by the vigilant Wario64 on X (formerly Twitter), both Devil May Cry 3 Special Edition and Devil May Cry 4 have been delisted, leaving fans puzzled and questioning the reasons behind their sudden absence. The only silver lining amidst this devilish disappearance is that Devil May Cry 4 Special Edition, launched in 2015 as an enhancement to the 2008 original, is still standing tall on the platform. Meanwhile, Devil May Cry 3 can now only be experienced through the Devil May Cry HD Collection, a compilation released on Steam in 2018. The veil of uncertainty shrouds the circumstances surrounding this unexpected removal from the Steam lineup. While the games may have vanished in their standalone forms, the enigma remains as they persist in other iterations on the digital store. Eurogamer has reached out to Capcom, the powerhouse behind the Devil May Cry series, for some much-needed clarification on the matter. Until then, fans are left to speculate on the fate of these beloved titles and the reasons behind their abrupt removal. It's essential to note that not all hope is lost for Devil May Cry enthusiasts. Amidst the upheaval, other titles from the franchise, including Devil May Cry 5 and DmC: Devil May Cry, still stand tall on Steam. This means that, despite the disappearance of Devil May Cry 3 and Devil May Cry 4, there's still an opportunity to experience the adrenaline-pumping saga in some form or another.

  • Sega of America Drops the Hammer: 61 Employees Facing the Axe

    In a recent turn of events, Sega of America has issued a grim warning to its workforce, signaling the impending layoff of 61 employees slated for March 8, 2024. The revelation, unearthed through California's WARN Act, a mandatory protocol for employers to notify affected staff 60 days prior to mass layoffs, was first shared by the vigilant @WhatLayoff on Twitter. The distressing notice discloses that 49 employees in one of Sega's Irvine offices and 12 in the other are set to bear the brunt of the layoffs, leaving both offices grappling with an uncertain future. Curiously, the announcement provides no insights into the rationale behind this sweeping employment decision or which specific departments within the company will be affected. The ambiguity surrounding the circumstances only adds to the sense of uncertainty and unease among Sega's workforce. As fate would have it, the distressing news comes hot on the heels of Sega's recent game release, Like a Dragon: Infinite Wealth, developed by the acclaimed Ryu Ga Gotoku Studio. The very individuals impacted by the layoffs played a crucial role in the success of this latest game. Speaking of success, Like a Dragon: Infinite Wealth has garnered praise with "very positive" reviews on Steam, amassing nearly 50,000 peak concurrent users, as reported by SteamDB. The irony of the situation is palpable, considering the recent intense promotional efforts put forth by the Sega of America team for this title. This disheartening development is just the latest ripple in a wave of mass layoffs and closures that have recently engulfed the gaming industry. Industry giants and smaller players alike have not been spared, with Microsoft, Riot Games, Sony, Bungie, Epic Games, Tencent, Amazon, Frontier, Team17, and several Embracer studios (including Eidos Montreal, Volition, Cryptic Studios, New World Interactive, Free Radical, 3D Realms/Slipgate Ironworks, and Lost Boys Interactive) all witnessing significant workforce disruptions. It's worth noting that Sega faced a similar situation in 2023 when an undisclosed number of employees were let go at its European arm, following the cancellation of various projects, including the multiplayer shooter "Hyenas." The gaming industry finds itself in one of the most turbulent periods in recent memory, with the human cost becoming increasingly apparent.

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