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  • Hollow Knight – macOS Review

    Dive into the enchanting world of Hallownest on your macOS as you embark on an epic adventure with Hollow Knight, a mesmerizing Metroidvania experience that draws inspiration from the legendary Dark Souls series. Having explored various entries in the Metroidvania genre and dabbled in the haunting realm of Bloodborne, I couldn't resist immersing myself in the mysteries of Hallownest. A Masked Stranger's Tale Picture a masked stranger entering a desolate town plagued by an ominous orange goo, corruption slowly seeping into every crevice. The Hollow Knight takes center stage, tasked with battling this encroaching darkness and locating the missing townspeople. While the narrative may not offer a deep plunge into complexity, the game captivates with distinctive locations and adorable bug characters, leaving room for players to unravel the tale through inference and exploration. Meandering Through Enigmatic Environments Traversing the massive map of Hollow Knight, split into diverse areas, proves both captivating and challenging. Expect to backtrack, uncover tools to unlock new paths, engage in combat with creatures and formidable bosses, and seek power-ups to conquer your adversaries. The game's expansive openness, while rich in potential exploration, occasionally falters due to the vastness of the map and scarce checkpoints. Benches serve as vital save points, yet their inconvenient placements and limited proximity to boss rooms can test even the most seasoned explorers. Nail-Biting Action and Charismatic Characters Engaging in combat within Hollow Knight introduces a simple yet effective system. Your trusty nail serves as the primary weapon, while magical abilities consume MP. Customizing your character with charms adds a strategic layer, though the limited charm slots may leave you yearning for more flexibility. The game's combat, while straightforward, becomes increasingly challenging during boss encounters, requiring meticulous attention to patterns and skillful evasion. Platforming Prowess and Stunning Visuals Hollow Knight weaves precision platforming seamlessly into its gameplay, transforming traversal into an art. The meticulously detailed locations, vibrant colors, and varied character designs make every corner of Hallownest visually arresting. From atmospheric lighting to the foreground and background depth, the 2D world breathes life into the haunting beauty of its insect-filled universe. Melodic Ambiance and Labyrinthine Exploration The haunting melodies and atmospheric soundtrack enrich the player's journey, complementing the immersive experience. With over 20 hours invested in uncovering the worst ending, Hollow Knight promises a substantial gaming experience. The vastness of the map, coupled with punishing combat and platforming challenges, guarantees an extended adventure for those seeking a formidable gaming challenge. To Journey or Not to Journey Hollow Knight on macOS presents a vast and captivating world for exploration, adorned with punishing combat and breathtaking artistry. However, the skeletal narrative, lack of guidance, steep difficulty spikes, and occasional mechanic incongruities might deter those seeking a more guided experience. If the allure of exploration, challenging encounters, and mesmerizing visuals outweigh the narrative nuances, Hollow Knight awaits as a thrilling odyssey on your macOS. For those with a penchant for high-level difficulty, this game might just be the hidden gem you've been waiting for. Final Score:

  • Dragon Quest XI S: Echoes of an Elusive Age – PS4 Review

    Dragon Quest is the grandfather of the JRPG genre, and it continues to shine in Japan, with a legacy dating back to the NES era. With the exception of the Japan-exclusive MMO Dragon Quest X, you know precisely what to expect when diving into a Dragon Quest adventure. Dragon Quest XI S: Echoes of an Elusive Age (DQXI S) doesn't stray far from the franchise's tried-and-true formula, and that's not necessarily a bad thing. In DQXI S, you embark on a journey that adheres to the franchise's familiar patterns. You step into the shoes of a silent protagonist, a royal scion with a mysterious power, kidnapped and destined to battle evil. As you venture across the world, facing adversity and forging new alliances, the plot unfolds with surprising twists that keep you engaged. One of DQXI S' greatest strengths is its lovable cast of characters. The standout performer is an entertainer who masterfully balances campy humor with undeniable charm. While the silent protagonist may feel like a forgettable presence, the supporting cast shines brilliantly, making this one of Dragon Quest's most remarkable lineups. Gameplay in DQXI S is grounded in JRPG conventions, offering a turn-based battle system. Characters take turns trading blows with enemies until one side emerges victorious. Spells are governed by Magic Points (MP), and your party includes mages, healers, and thieves. While the game introduces some tweaks to the system, they remain relatively minor or optional. The enjoyment lies in strategizing how to combine character abilities effectively to overcome challenging foes. The game offers enough customization options to make you feel like you're truly shaping your characters. Exploration in DQXI S is not open-world; it follows a linear path similar to previous entries in the series. While it doesn't confine you to narrow corridors, it doesn't provide complete freedom either. The game strikes a balance that feels natural and justified, offering enticing side paths for the curious explorer. Although you won't have full freedom to chart your course, the occasional detour leads to valuable gear or rare items. The game's guidance is evident, with icons indicating meaningful interactions and quests, helping you navigate its extensive world. While side quests are somewhat scarce, they offer worthwhile rewards, from crafting materials to experience points that negate the need for excessive grinding. DQXI S seems to anticipate grinding, but clever use of abilities can mitigate the necessity. A mere level or two can significantly impact a challenging boss fight. A notable feature is the Draconic Adventure mechanic, allowing you to impose optional challenges on yourself. These challenges, like reduced EXP gain or disabling escape from battles, can redefine your experience. They can be disabled at churches if they become too burdensome, but once disabled, they cannot be reactivated without starting a new game. While these challenges may not be for everyone, they offer added depth for devoted Dragon Quest fans seeking a more rigorous adventure. DQXI S' main drawback is its unwavering commitment to the series' traditions, even for a franchise known for its conservatism. With Dragon Quest IX being one of the more experimental entries, and Dragon Quest X an MMO, it's reasonable for DQ11 to return to its roots. At its core, DQXI S is an endearing and predictable example of the JRPG genre, providing charming characters, beautiful graphics, and refined gameplay. It doesn't break new ground, but it stands as a testament to the enduring appeal of classic JRPGs. While DQXI S may not be a game-changer, its familiarity and charm make it an excellent entry point for newcomers to the JRPG genre. It captures the essence of traditional JRPGs and, while repetitive for longtime Dragon Quest enthusiasts, offers a delightful and enjoyable experience. Presentation inDQXI S is delightful, with Akira Toriyama's character designs and monsters adding a pop of color to the world. The game's bright and colorful aesthetic, although old-school, distinguishes it from JRPGs that merely mimic the past, demonstrating growth while honoring its roots. Voice acting infuses the characters with personality, with distinctive accents and charming voices making the cast come to life. The soundtrack, while expected, delivers on the classic Dragon Quest style, featuring a few standout tracks among its more average compositions. In summary, Dragon Quest XI S: Echoes of an Elusive Age is a shining example of the franchise's enduring charm. It may play it safe, but it provides an engaging and polished experience that showcases the best of the Dragon Quest series. While it may not be groundbreaking, it's a fantastic starting point for newcomers to the franchise and a lovable, fun, and enjoyable JRPG in its own right. Final Score:

  • Final Fantasy XIV: Endwalker Patch 6.5 Release Date Revealed

    During the Letter from the Producer Live Part LXXVIII featuring Naoki Yoshida, the Director and Producer, along with Toshio "Foxclon" Murouchi, the Global Community Producer, exciting details about the upcoming FFXIV patch 6.5, titled "Growing Light," were revealed. The patch will be released in two parts, with the first part scheduled for an "early" October 2023 release, followed by the second part in mid-January 2024. However, during the presentation, they focused solely on the details of "part one" of the patch. An interesting tidbit about the name "Growing Light" surfaced during the event. In the Japanese version of the name, there's a hidden "zero," signifying the continued significance of the character Zero in the ongoing story. In addition to the patch details, a new roadmap was unveiled, indicating the expected release windows for future patches, coinciding with the upcoming London and Tokyo FFXIV Fan Fests in October 2023 and January 2024. One significant update that was confirmed prior to the release date reveal was the expansion of the free trial for FFXIV. Square Enix announced that the free trial would now encompass content from two expansions: the base game, Heavensward, and Stormblood. This addition will be made available upon the release of patch 6.5. Until then, the free trial only allowed players to experience content up to level 60 by playing the base game and Stormblood. Final Fantasy XIV is accessible on the PS4, PS5, and PC platforms, with the release window for patch 6.5 part 1 set for early October 2023. Players can look forward to an extended free trial experience with the introduction of patch 6.5. Furthermore, there are plans for the "Dawntrail" expansion, expected to be released in the summer of 2024. Lastly, for fans eager to attend the 2023 Fan Festival, it is scheduled to take place in Las Vegas on July 28-29, 2023, and the full schedule for the event is available online.

  • Final Fantasy Creator, Hironobu Sakaguchi, Teases Development of New "Dark Fantasy" Game

    Renowned Final Fantasy creator Hironobu Sakaguchi dropped some major hints about his enigmatic upcoming game in a recent Famitsu interview. Confirming that the entire plot has been penned down, Sakaguchi disclosed his current focus on shaping the overall scenario while striving to capture the essence of fun within the title. Anticipation is high as production for Sakaguchi's secretive project is set to kick off in 2024. "I’m starting work on a new title. I’m currently writing the scenario, having gone through the scenario plot. At this stage, it’s important to condense and infuse what makes it fun. I will do my best." The mastermind behind Lost Odyssey initially teased this project during Famitsu's 2022 year-end creator interviews, hinting at a dark fantasy game without divulging further specifics. Sakaguchi resurfaced with an update about this enigmatic venture just a couple of months ago, sharing a post on X detailing his visit to Japan's Ise Jingu Shrine to express gratitude for the "new project." Recent developments suggest that Hironobu Sakaguchi has gained substantial momentum in the past few months, potentially hinting at an imminent reveal. This secretive IP marks the producer's return after Fantasian, the Apple Arcade RPG he once believed would be his final creation. Notably recognized for birthing the iconic Final Fantasy franchise, Sakaguchi's creative prowess extends across directing the first five games and producing the sixth and seventh installments through his original narrative and concepts. His repertoire also includes titles like Blue Dragon and Terra Battle for Square Enix, while his influence extends as an executive producer for Kingdom Hearts, Parasite Eve 2, and Chrono Cross. For those delving into Sakaguchi's legendary portfolio, Mistwalker, his studio founded in 2004, holds significant weight. Delivering successful new IPs, such as the critically acclaimed Blue Dragon (2006) for Xbox 360 and the highly praised Lost Odyssey, Sakaguchi's knack for crafting compelling narratives shines through. Lost Odyssey's commercial triumph even prompted considerations for a franchise by Microsoft. With such an illustrious track record, Sakaguchi's next creation promises to be an intriguing addition to his repertoire.

  • Life is Strange Walkthrough – Episode 1: Chrysalis

    Episode 1 starts with Max standing in a forest, while a storm rages on around her. There is nothing you can do here other than walk towards the lighthouse, so do so. Once you reach the top Max wakes up, and you will end up in class. Your teacher will be talking, and while he is you are able to look around at various objects on your desk. To proceed, you need to grab your camera and take a selfie. Your teacher will notice this, and then ask you a question. You don't know the answer, so just pick anything. Eventually he will let the class go and you can walk around freely. Although your main goal is to speak with your teacher, there are several other things to interact with if you want. There is also an Optional Photo that you can grab here. On the desk in the centre of class is some writing that you can take a picture of. Once you have the photo, you can either walk around more, or speak to your teacher. There is no correct answer to choose with him, so just say whatever and leave class. Outside of class Max will turn on some music as she walks through the halls. There are a lot of optional dialogues you can find here, but your goal is to get to the girls washroom. Once you get inside the washroom, you need to activate the tap to continue the story. When you do, Max will see a butterfly that you need to take a picture of. Afterwards, a kid will burst into the room, and shortly after a girl will enter as well. Things will escalate quickly, and the girl will be shot, which triggers Max's powers. Time will rewind for the first time, but in this instance, it will go all the way back to your classroom. Max will break her camera this time in a panic, and you will learn how to activate her powers on the fly, rewinding time until the camera is fixed. You will remember about the selfie, so take it again and your teacher will ask you the same question again. When you answer, your classmate will again speak up, but this time the game will tell you to rewind. For the rest of the game, you can now learn information, then rewind time to use this information to help you. In this case, rewind, then answer the question by giving the correct answer of The Daguerreian Process. This time when class ends and you talk to the teacher, he will bring up John Lennon. After the conversation, talk to him again and bring up Lennon yourself to make your teacher happy, and you will be able to leave class. Run to the bathroom and the events from before will play out again. This time you are going to try and stop it, but there is a time limit. Quickly, look at the maintenance cart, and you can move it. Once you do, you can bend down and grab a hammer. Use this to smash the fire alarm and set it off to save the girl. If you take to long the girl will be shot, but if this happens, just rewind time and keep trying until you do it all fast enough. Once you do save her, leave the bathroom and you will get caught by the security guard. Eventually the principal will save you from him. Go speak with the principal, and you will be given a few choices. Eventually you will reach a crucial choice, that has lasting repercussions on your game. These choices don't have a right answer, it's whatever you want to pick. Keep in mind you can rewind to see which outcome you like best, but once you decide, you won't be able to change it minutes or hours later. Once you do decide, head outside. There a lot of people you can now talk to if you want. Of course you can skip all this and just go to the dorms, but if you do want to talk to people, continue reading. As you exit the building, turn left and you can speak to a teacher, who will talk about the security around the school, and ask if you wish to sign a petition. This choice matters, so choose what you feel is best. There are also several students you can talk to here, but their dialogue is all optional. There are two Optional Photos here. One involves the statue and fountain, the second involves the skater kids. Once you are done, head to the dorms. Here there are a few people you can talk to. There is also an Optional Photo here. Simply head to the far end and you can talk to Kate, if you turn around, you will see the photo opportunity. There are a few other people you can talk to, but to proceed, go talk to Victoria who is blocking the steps. Max decides that to get them to move, you should ruin Victoria's day. To do this, you must first tamper with the paint bucket that is just to the left of where they are sitting. Then you will need to run further down the path, and enter the maintenance room. Turn on the sprinklers and this will cause the girls to stand up, which will then cause the paint to fall on them. You only have about 15 seconds to do all this, so if you take to long, or mess up, rewind time to the beginning and try again until you get it right. Once you get the intended result, go over and speak with Victoria. You will be given another important decision to make, whether to be nice to her, or insult her further. Again, these choices have lasting impact on your game, so choose well. Now that you are inside, you can head to your room. There are several white boards you can read along the way, even one you can alter if you choose. Your room is at the far end, on the right. Head inside, and turn to your right to see a mirror. You can take a picture here, and this is one of the 10 Optional Photos. You can interact with several things inside Max's room, however the item that will continue the story is a note by her laptop. Once you have it, leave your room and head down the hall. You will see a girl standing outside while another yells from within. Speak to her, and she won't pay you much attention cause she thinks you don't even know her. Tell her that her last name is Watson and she will open up about what is going on. Head back down the hall and enter Victoria's room. When you enter, turn right and you will see a collage of pictures. Rearrange them, then take a picture, as this is yet another Optional Photo. You can check various objects in this room, to proceed though you must go on her computer and check her emails, then print off the one that relates to the issue at hand. Bring it back to the girl to have her calm down and let you in the room. In the next room, you just need to grab your USB stick from her laptop, however if you want there is some more here you can learn. Pick up the pregnancy test near the computer, and she will get mad at you. Rewind time after doing it, then talk to her. There is now an option to say "I heard a rumor about you". This will prompt her to share what has recently happened in her life. Leave her room and go outside. You will notice a student sitting on a bench, but if you watch for a few seconds, you'll see her get hit by a football. Rewind time, and warn her to move first, causing the football to hit a window. She will be grateful, and this unlocks an Optional Photo. Approach the broken window to grab the shot. When you try to leave the the dorms, you will see Kate being harassed by the school guard. Step in and help, or not, the choice is yours. After this scene, run across the campus to the parking lot to meet Warren. Before talking to him, you can speak to a few other students. You can also approach the parked RV, and write on the window. This will allow you to take another Optional Photo. A long series of events will begin happening once you talk to Warren, which culminate in you meeting your old friend, and taking a ride back to her house. Once there, you will head into Chloe's room. Like your own room, there is a lot of stuff to read and interact with, and we highly suggest you do so. One important item is in her closet. You can pull a box down then read a piece of paper that shows her grades from when she was in school. Make sure to rewind after doing this, as Chloe gets mad at you for breaking her snowglobe in the process. When you are ready to proceed, open the box under her bed to get the CD. When you do, Chloe will comment on some things about her life, then tell you to put the CD on, and leave her room. Once out of her room, your goal is the garage, however there are a few other things you can do first. Head into her parents bedroom on the second floor. There's items to read here, and also you will see a bird hit the window. Rewind time, open the window and the bird can live, if you so choose. There are also items in the bathroom you can read over, and many on the first floor. Once done, or you are simply wanting to proceed, head into the garage. There are several key interactions here that are worth checking out. The first is the gun cabinet. Go up to it, switch on the light then look in it to notice a missing weapon. The next thing to check is the cabinets. One of them has a TV in it, and if you turn it on and watch, you will find out that the house is covered in spy cameras. Finally, on the very top of the cupboards are some files. Pull them down and read them to learn that Chloe's dad has been stalking Kate. Make sure to rewind time after reading these though, or else someone might notice that they files have been soaked in oil. When you are ready to proceed, head towards the washing machine. The tools you want are on top of it but you can't reach. To get them, you must first look down at some cardboard. Push it under the table, then turn the washing machine on. This will cause the tools to fall onto the cardboard, so pull it out and grab the toolset. Make sure to be nice and turn the washing machine off afterwards. Head back upstairs and you and Chloe will begin talking, and eventually it will lead to loud music and dancing, which becomes problematic when her father gets home. Chloe will insist you hide, so if you want to, head to her closet. Before going inside, make sure you move the lamp, or else it will cause everything to fall out. Once the lamp is moved, you can safely enter the closet and hide as her father comes in the room. Eventually a decision will need to be made, and this is quite a large one so make sure to check out your options carefully. Regardless of your choice, you will eventually end up going for a drive with Chloe. Your destination happens to be the same spot from the beginning of the game, minus the massive storm. Instead of walking forward though, head back down the path. There is a large rock on the right with a bird atop it. This is another Optional Photo. Once you have it, you can head up the mountain. There are a few objects along the way you can interact with. Once at the top, stand behind the bench Chloe is on, and you can take another photo. This is the last of the Optional Photos for this episode. Talk to her, and you two will open up about the days events. Reveal as much as you like, but once the conversation is over, Max will be forced into another flashback. This time as you climb the mountain, obstacles will fall at you, so you will need to rewind time in order to get past each one. When you reach the top, read the newspaper to find out that these events are only a few days away. This will snap you from your vision, and will also lead into the final scene with Chloe, before Episode 1: Chrysalis ends.

  • Final Fantasy VII Remake Walkthrough – Chapter 1: The Destruction of Mako Reactor 1

    "Cloud, a mercenary, is hired by a group named Avalanche to help them blow up Mako Reactor 1. Their goal is to stop the Shinra Electric Power Company from destroying the planet".

  • Ni no Kuni: Cross Worlds – iOS Review

    As a seasoned Studio Ghibli enthusiast, the mere sight of Ni no Kuni: Cross Worlds' trailer had me yearning for an immersive experience. Mobile MMORPGs often flirt with visual excellence, especially when infused with the enchanting Ghibli art style. But can Cross Worlds truly live up to its promises? The game introduces you to a quintet of diverse adventurers, each with their unique playstyle. The Rogue, Destroyer, Witch, Engineer, and Swordsman form a compelling ensemble, offering players a chance to explore various gameplay styles. The Swordsman, in particular, exudes protagonist energy reminiscent of favorites like Gambit from X-Men. Embarking on your journey, you find yourself in a futuristic corporation that has somehow cracked the connection between our reality and Ni no Kuni. While the ethical implications are questionable, the narrative cleverly weaves in the disorientation of fantasy world inhabitants faced with "NPC" jargon and unexpected brawls. It's a refreshing touch often overlooked in similar tales like Sword Art Online. The gameplay mechanics draw parallels with titles like Genshin Impact, employing a straightforward control scheme for exploration and combat. The attack animations are a visual feast, even for characters with seemingly basic moves, making engagements exciting. Being a mobile game, the inevitable question arises – where's the Gacha? Fear not; Cross Worlds seamlessly incorporates it by offering Pokemon-style creatures as companions. These creatures, obtained through summons, enhance battles by exploiting enemy weaknesses and providing various buffs, debuffs, and healing capabilities. While the game delivers on many fronts, it's not without its flaws. Oversized attack buttons occasionally lead to accidental activations, potentially causing confusion, especially in player-versus-player scenarios. Furthermore, the game suffers from occasional lag issues, a common hiccup for newly released titles. However, the most contentious aspect arises from the game's association with Netmarble, a company keen on infusing cryptocurrency into every nook and cranny of its games. Earning in-game tokens like "Territe" and "Asterite" allows players to engage in Netmarble's blockchain, trading for crypto tokens. While this addition feels like an unnecessary layer, it doesn't significantly impede the overall gameplay experience. In conclusion, Ni no Kuni: Cross Worlds, despite its flaws, stands as an exceptional mobile MMORPG, offering a delightful blend of Ghibli-inspired aesthetics and engaging gameplay. As the game finds its footing, one can't help but hope for its eventual expansion to consoles, much like the success story of Genshin Impact. For now, it's available on PC, Android, and iOS, inviting players to immerse themselves in a fantastical world, albeit with a peculiar crypto twist. Final Score:

  • Persona 3 Reload Shatters Records, Sells Over One Million Copies Worldwide in Just Seven Days

    Atlus has reason to celebrate as their latest release, Persona 3 Reload, has stormed the gaming scene, selling over one million units worldwide within a mere seven days of its launch. Not only does this achievement mark a monumental success for the esteemed developer, but it also cements Persona 3 Reload as the fastest-selling title in Atlus's storied history. Despite facing fierce competition in the gaming arena, Persona 3 Reload managed to carve out a prominent spot among the best sellers on Steam, even with heavyweight contenders like Like A Dragon: Infinite Wealth and Granblue Rising: Relink vying for attention. Notably, the game's premium price tag of $69.99 didn't deter fans from diving into the immersive world of Persona. The Persona franchise has witnessed a remarkable resurgence in popularity since the acclaimed release of Persona 5 Royal. Capitalizing on this fervor, Atlus has been quick to expand the series' universe with a plethora of spin-offs, including Persona 5 Tactica and Persona 5 Strikers, while also breathing new life into older titles like Persona 3 Portable, Persona 4 Golden, and Persona 4 Arena, all readily available on modern platforms. Persona 3 Reload represents a comprehensive overhaul of the original release, boasting stunning visuals, refined gameplay mechanics, and a sleek modern UI. However, fans keen on revisiting the entirety of the Persona 3 saga may find themselves disappointed, as the remake omits the crucial epilogue, The Answer, leaving speculation rife about a potential DLC release in the future. Rumors abound regarding Atlus's plans for future projects, with whispers of a Persona 4 remake and potential remasters of earlier entries such as Persona 2 tantalizing fans worldwide. While official announcements remain elusive, the overwhelming success of Persona 3 Reload suggests that Atlus may be eager to capitalize on the momentum and deliver more beloved titles to eager audiences. Available across a multitude of platforms, including Xbox Series X|S, Xbox One, Windows, Steam, PlayStation 5, and PlayStation 4, Persona 3 Reload has proven to be a versatile addition to any gaming library, with reports indicating smooth performance even on the innovative Steam Deck. As Atlus continues to shape the future of the Persona franchise, fans can undoubtedly expect even more captivating adventures on the horizon.

  • Head of Xbox, Phil Spencer, Teases Major Business Update Amid Multiplatform Rumors

    In a move set to shake the gaming world, Xbox head honcho Phil Spencer took to Twitter today to tease an imminent business update that promises to shed light on "the future of Xbox." With rumors swirling about Microsoft's intentions to bring several flagship titles to other platforms, speculation is rife as to what this announcement could entail. "We're listening and we hear you," Spencer tweeted. "We've been planning a business update event for next week, where we look forward to sharing more details with you about our vision for the future of Xbox. Stay tuned." The gaming community has been abuzz with reports hinting at the potential porting of Xbox exclusives like Starfield and Indiana Jones to the PS5. Earlier murmurs also suggested that smaller titles, such as Hi-Fi Rush, could be in line for multiplatform releases. As anticipation mounts, speculation about the "future of Xbox" is rampant. Will we witness a seismic shift with a flurry of Xbox titles going multiplatform, or could Microsoft be plotting a departure from the console market akin to Sega's exit post-Dreamcast era? While concrete details remain elusive, Spencer's tweet teases significant news on the horizon. The announcement comes amidst a period of substantial change within Xbox, following its acquisition of Activision Blizzard and subsequent layoffs affecting nearly 2,000 employees. Microsoft's gaming division has strategically acquired various studios in a bid to strengthen its Xbox Game Pass offerings, despite lagging console sales compared to PlayStation counterparts. All eyes are now on the forthcoming business update event, poised to unveil Microsoft's grand gaming strategy. Brace yourselves – the gaming world may never be the same again.

  • Metal Gear Solid V: The Phantom Pain Walkthrough – Mission 48: [Extreme] Code Talker

    The primary objective of this mission is to reach the mansion's basement. However, keep in mind that a group of female Skull snipers will ambush you, as you encountered them previously. It's best to avoid engaging them; fighting is not necessary. Instead, follow the water toward the waterfall. As you approach the end, look to your left and spot a narrow path that you can climb. This path will lead you up the mountain, allowing you to bypass the Skull encounter entirely. Once at the top, make your way to the mansion and get ready to infiltrate it. From this point, proceed carefully, taking out soldiers one by one. You don’t need to eliminate all of them—just enough to create a clear path into the house and down to the basement where Code Talker is located. It’s crucial not to leave any bodies behind; if enemies discover a fallen comrade, the situation will escalate rapidly. To maximize your chances of staying undetected, either use the Fulton system to extract the bodies or hide them thoroughly. Once you have Code Talker, it's time to make your exit. However, upon reaching the top, you’ll encounter dozens of puppet soldiers, a consequence of not dealing with the Skulls earlier. At this point, stealth is no longer essential; you can either dash past them or choose a more lethal approach to clear your way. For your exit, head south while staying close to the right side. Although the Skulls will be monitoring the area, following this route will lead you to a narrow path that goes behind the waterfall. You'll reach a point where Snake won't climb over the obstacle because he's carrying Code Talker. Although it may seem a bit unkind, just toss Code Talker over the barrier, then climb up yourself and continue carrying him. When you enter the forest, it will be crawling with puppet soldiers. It’s fine if they spot you—just make sure to avoid getting hit. You can either sneak past them or dash through, and as you approach the edge of the forest, call in your helicopter for extraction!

  • DualSense Controllers Now Available at the Apple Store

    If you're on the hunt for an extra DualSense controller to level up your couch co-op experiences, the Apple Store has got you covered. However, don't expect any wallet-friendly deals – Apple is selling the cutting-edge controllers at the standard $70 price point, matching Sony's official pricing. If you're looking to snag a small discount, Amazon is your go-to, offering the DualSense controller for a slightly reduced price of $68. DualSense at Apple Store: Gaming Goes Apple Apple's decision to stock the DualSense controllers follows a recent iOS update that introduced seamless support for these gaming peripherals. Now, Apple users can effortlessly pair their DualSense controllers with iPhones, iPads, Macs, or Apple TVs via Bluetooth, unlocking a new realm of gaming possibilities. Dive into games, including titles available on the Apple Arcade, or stream PlayStation games to your Apple devices using the PS Remote Play App. Keep in mind, though, that the advanced features like haptic feedback and adaptive triggers won't be fully experienced when playing games on an Apple device. In the ever-evolving world of DualSense, Sony has made waves by unveiling two vibrant additions to its lineup. Alongside the classic white version that comes with the PlayStation 5, gamers can soon get their hands on the Midnight Black and Cosmic Red variants. The Midnight Black edition boasts "different shades of black with light grey detailing," while the Cosmic Red version features "a striking black and red design inspired by the unique vivid shades of red found throughout the cosmos," as described by PlayStation's Isabelle Tomatis.

  • Final Fantasy XIV: All Hunt Mounts Guide

    The Hunt system is a way for players to engage in open-world content by hunting down specific targets, which can include powerful monsters and elite marks. While participating in the Hunt, players can earn various currencies that can be used to purchase special mounts and other rewards.

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