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Marvel's Blade in Uncertainty Amid Microsoft Restructuring
Microsoft is currently undergoing significant changes, including large-scale layoffs and studio sell-offs. Part of a corporate "reset." Recent developments confirm that studios Ninja Theory and Undead Labs are being sold, while Double Fine and Compulsion are becoming independent entities. However, the future of Arkane Lyon, the studio behind the long-anticipated Blade game, remains unclear as it enters a phase of "required consultation" with its local Works Council in France.
Carey Hendricks
4 days ago


Significant Layoffs Hit Obsidian Entertainment Amid Xbox Cuts
In a sweeping round of layoffs at Xbox, reports from Kotaku indicate that approximately 25% of Obsidian Entertainment's workforce has been affected. The layoffs, which reportedly impacted between 60 and 70 employees, span a variety of roles including producers, artists, designers, programmers and QA testers, all of whom have contributed to Obsidian’s extensive catalog of recent titles. LinkedIn posts from those impacted suggest that many of the affected employees were senior-
Samantha Neil
6 days ago


Former Halo Developer Shares Startling Anecdote from Xbox's Past
In the wake of significant layoffs at Xbox, a former developer from the Halo franchise has recounted an experience that highlights disconnect within the gaming industry's leadership. Dan Callan, who worked as a mission designer on Halo 4, took to Bluesky to share a story from a demo he presented for Don Mattrick, the then-head of Xbox. During the demo, as Callan showed the Mantis, a new mech featured in Halo 4, Mattrick posed an unexpected question regarding an entirely diffe
Matthew Keller
6 days ago


IO Interactive to Continue Development on Project Fantasy Independently
IO Interactive has announced that it will persist in developing Project Fantasy following the conclusion of its financial partnership with Microsoft. Project Fantasy is an RPG that has been in development at IO Interactive for some time. Recently, amidst a wave of uncertainty at Microsoft, which included significant job cuts, IO officially terminated its partnership with the financial backer of Project Fantasy, later identified as Microsoft. In a statement, the developer know
Gennadi Vinogradov
6 days ago


Epic Games Settles Legal Case Over Fortnite Leaks
Epic Games has reached a settlement regarding a legal dispute with a former contractor, who was accused of leaking sensitive information about Fortnite's collaborations with popular franchises such as Minecraft and Ben 10. The contractor, Hayden Cohen, has accepted terms that prevent him from possessing, accessing, using, or disclosing any confidential or trade secret information belonging to Epic Games. This agreement also stipulates that he cannot share this information wit
Mutamwa Chioma Mataka
7 days ago


Saber Interactive's Success with Warhammer 40,000: Space Marine 2
As Warhammer 40,000: Space Marine 2 approaches its two-year anniversary this September, it stands out as one of the most successful titles in both the Warhammer 40,000 franchise and the current console generation. With over 7 million copies sold, the game continues to expand its player base through a mix of free and paid content updates. The success of Space Marine 2 has significantly impacted Saber Interactive, the studio behind the game. According to CEO Tim Willits, the ti
Spencer Lee Keung
Jul 8


Ex-Call of Duty Developer Launches New Game Studio "//18.bravo"
Robert Bowling, the former creative strategist at Infinity Ward, has announced the establishment of a new game development studio located in Los Angeles, called //18.bravo. In a recent LinkedIn post, Bowling shared his vision for the studio, emphasizing a unique approach to leadership compensation that aligns with employee success. He introduced an employee royalty plan that aims to share profits not only with the internal team but also with external contributors such as voic
Pedro Hernández
Jul 6


Sony's Shift to All-Digital Gaming Raises Questions About Consumer Choice
Sony has made headlines with its recent announcement to cease support for PlayStation game discs starting in January 2028. Despite the continued success of physical game sales, the company has cited the ongoing rise in digital game sales as a key factor behind its decision to transition to an all-digital model. This shift has prompted industry analysts, including Alinea Analytics' Rhys Elliott, to express concerns regarding its implications for consumers. Elliott argues that
Adan Curcio Ancheta
Jul 6


The Art of Preservation: How Bitmap Books Captures Gaming Nostalgia
Before you even crack open a Bitmap Books release, you quickly realize that the book is merely a part of the whole experience. This unique approach stems from a deep nostalgia and care for the medium. Every detail, from the packaging to the artwork, is thoughtfully considered, making the arrival of a book feel less like a simple delivery and more like a ceremonial event. Unlike the haphazard way most deliveries are handled, Bitmap Books ensures that their products arrive in p
Jenny Liun
Jul 5


Developers Reflect on Their Experience with Suicide Squad: Kill the Justice League
Two former developers from Rocksteady Studios have shared their candid insights regarding their time working on the troubled title, Suicide Squad: Kill the Justice League, in a recent interview with Bloomberg. Designer Johnny Armstrong expressed the team's initial enthusiasm about stepping away from the Batman franchise after completing three consecutive Arkham games. However, as development on Suicide Squad progressed, that excitement began to wane. The shift in creative dir
Matthew Keller
Jul 5


Sony Shifts Focus from Disc Production to Micro Optics at Austrian Plant
Sony's major production facility in Thalgau, Austria, is gearing up for a significant transition as it prepares to shift away from manufacturing physical discs. Currently, the plant produces around 600,000 discs daily, but this figure is anticipated to plummet following Sony's announcement that it will cease physical disc releases for PlayStation games starting January 2028. A recent report from Austrian news outlet ORF.at shed light on the plant's future plans and the potent
Samantha Neil
Jul 5


Steam Machine Faces Hardware Issue, Earns 'Red Line of Death' Nickname
Valve's Steam Machine has hit a significant snag with its hardware, leading to the emergence of a notable nickname among early users. A Reddit user known as me_hill was one of the first to get their hands on the Steam Machine this week, only to experience a critical failure shortly after. The console ceased functioning just minutes after the user installed the latest firmware update, displaying a red line on the light bar, which has since been dubbed the 'red line of death.'
Mehmoud El-Shifree
Jul 4


Sony's Cancelled PlayStation PUGA: A Retro Dream for Brazil
Recent revelations have uncovered Sony's ambitious yet ultimately unrealized project: the PlayStation PUGA, a battery-powered console integrated within a DualShock controller. Designed as a plug-and-play device aimed at the Brazilian market, this retro hybrid could have allowed players to enjoy ten classic games through a memory card. The details surrounding the PUGA emerged during a presentation by Brian 'Biscuit' Watson, a veteran game developer with a storied career that i
Adan Curcio Ancheta
Jul 4


Square Enix Discusses Game Preservation Amid Industry Changes
Game preservation is a pressing issue in the gaming industry, especially following Sony's announcement to halt physical disc production for new PlayStation titles by 2028. This topic emerged prominently during a recent shareholders' meeting at Square Enix, where the company addressed concerns regarding the availability of its classic games. During the meeting, a shareholder pointed out that while Square Enix is actively publishing remakes, a significant portion of its origina
George Kashdan
Jul 4


Inside Level-5's Unique Workplace Culture
In a recent interview with Famitsu, Akihiro Hino, the president and CEO of Level-5, shared intriguing insights into the company's workplace culture. One standout practice involves conducting "knowledge quizzes" that pertain to the company’s content among its employees. Those who excel in these quizzes are rewarded with pay raises, irrespective of their tenure at the company. Although the specific figures related to these raises were not disclosed publicly, the interviewers ex
Carey Hendricks
Jul 4


Leaked Listing Suggests Possible New "Metroid Ravenous" Game Entry
A new entry for a possibly unannounced Metroid game has been spotted online. According to a report by Universo Nintendo, the Brazilian Ministry of Justice and Public Security listed a game titled Metroid Ravenous, although the listing was promptly removed from the website. Fortunately, a screenshot was taken by an editor before it disappeared, capturing the brief details of the listing. The listing itself provides limited information, with only a production year of 2026 menti
Spencer Lee Keung
Jul 3


Ubisoft Appoints Christoph Hartmann as General Manager of Creative House 2
Ubisoft has announced the appointment of Christoph Hartmann as the General Manager of Creative House 2, a division that manages prominent franchises including Splinter Cell and The Division. Hartmann brings a wealth of experience to his new role, having previously founded and led the 2K Games label at Take-Two Interactive. After departing from 2K in 2017, he took on the challenge of leading Amazon's gaming division, a role he held until his exit in January. Creative House 2 r
Jo Squibbs
Jul 2


Xbox Explores Disc-to-Digital Feature Amid Industry Shift
Xbox is reportedly working on a feature that would allow users to convert their physical game collections into digital libraries, a move that aligns with the growing trend of moving away from disc-based video games. Recently, PlayStation announced its plan to cease production of disc-based games by 2028, marking a significant shift in the gaming industry. This development comes as publishers increasingly favour digital-only releases over the hybrid models that have dominated
Elliot Roberts
Jul 2


Sony to Halt Production of Physical PlayStation Game Discs by 2028
This morning, Sony announced that it will cease the production of physical PlayStation game discs by 2028. This news, while disappointing to many collectors, has been anticipated since the onset of the PS4 generation, as the advantages of digital distribution for publishers have been increasingly evident. However, the implications for players, including those who favor digital formats, are significant. Digital distribution has undeniably been a boon for gaming, enabling small
Matthew Keller
Jul 2


Krafton Settles Bonus Dispute with Unknown Worlds Entertainment
A recent report confirms that Krafton has resolved a protracted financial dispute by agreeing to pay substantial bonuses to the employees of Unknown Worlds Entertainment. This development marks the conclusion of legal issues stemming from a lawsuit against the studio's leadership, which accused them of neglecting their management responsibilities. The conflict arose following Krafton's acquisition of Unknown Worlds for $500 million in 2021, which included a promise of an addi
Shantanu Srivastava
Jul 2
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