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- How to Change Classes in Final Fantasy XIV
Changing classes in FFXIV is a breeze once you've unlocked them. Simply equip the weapon corresponding to the desired class, and you're set. For instance, if your character is currently a Lancer but you wish to switch to Gladiator, just equip a Gladiator's main weapon, and presto, your character transforms into a Gladiator. This method applies to all classes—it's that simple. If you want to revert to your previous class, just equip its weapon. However, make sure you've completed the starting quest for the desired class before switching to it. To unlock new classes, you first need to reach level 10 in your character's starting job, which triggers a job-specific quest. Completing this quest unlocks quests for other classes, which you can tackle at your leisure. For example, if you began as a Gladiator, reaching level 10 and completing the Gladiator job quest will unlock quests for other classes.
- Metal Gear Solid V: The Phantom Pain Walkthrough – Mission 5: Over the Fence
In comparison to what you've encountered so far, the barracks is a considerably larger facility. Your target is located in a cell at the top of the complex. Be aware of regular guard patrols, overlapping towers, spotlights, and areas with clear lines of sight. It’s advisable to approach this mission under the cover of darkness. There are two routes to the hill: one near the bridge and the other lined with cargo containers. We recommend taking the bridge approach. Stay to the left and eliminate any enemies in this area using stealth takedowns and tranquilizers. Gradually move to the right, clearing out the lower defenses as you go. After clearing all the guards on this side, sneak past the main building and into the cargo area to approach the patrols quietly. Ensure you eliminate all threats in the lower region before entering the compound. While you're down here, you'll also find a box pickup and an intel file in the shed. Now, proceed into the compound, moving cautiously behind the barracks trailers while gradually taking out their defenders. Keep in mind that navigating this large area can be time-consuming. The ZZZ darts should keep enemies unconscious long enough, but be careful not to leave anyone stunned from a choke-out, as they may wake up and raise the alarm. Instead, eliminate them or drag them away to Fulton them out. One of the trailers contains a blueprint, while another holds a tape. The entrance to the basement is visible from the trailers, but you'll probably need a supply drop before you attempt to access it. Use your dart pistol to take out the guards on the lowest level quietly. Eliminate them without drawing attention and search the rooms for resources. Consider dragging the stunned guards outside for extraction. Once you've secured the target, Fulton him out (aim for the hole in the cell block instead of going outside). You can also explore upstairs, but it's advisable to clear the prisoner first in case anything goes awry.
- Metal Gear Solid V: The Phantom Pain Walkthrough – Mission 4: C2W
This is a straightforward mission focused on infiltration and destruction, so make sure to bring your C4. The operation is relatively simple, and given the camp's density, your silenced pistol will be quite useful. Approach the post carefully, staying close to the cliff wall on your left. Patrols frequently traverse this road, so capture them and interrogate them for valuable intel. Once you have the information, Fulton them out from a concealed location to support Mother Base. The equipment you're looking for is located near the top of the compound, and you'll find a tape in the vicinity as well. The radio equipment can be easily destroyed with C4, so if you have it unlocked, be sure to bring some along. Once you locate the equipment, set the C4 in place, but wait to detonate it until you've moved a significant distance away from the communications outpost.
- Metal Gear Solid V: The Phantom Pain Walkthrough – Mission 3: A Hero's Way
In Mission 3, Snake is assigned to infiltrate a Russian base and extract a Spetsnaz soldier from the command room. The area is heavily guarded, featuring a series of low, broken walls that divide the terrain. This mission offers multiple gameplay options based on your current equipment level. It’s advisable to attempt this at night for a stealthier approach as you navigate through the camp quietly. Alternatively, you could go in guns blazing with a sniper rifle, which serves as an optional objective and keeps you safely out of danger. For this discussion, we will assume you are choosing the stealthy route. You can take advantage of various cliffs and elevated spots to scout the area effectively. Make sure to tag enemies to get a clear understanding of the opposition you'll encounter. While there are many troops present, they are generally dispersed among the smaller outer buildings. Your primary objective is to locate the commander wearing a red beret, who will likely be near or inside the central building. Once you've located the commander, proceed into the base. If you've tagged most of the enemies, you should find this part manageable. However, if you haven't, be prepared to take down anyone you encounter quickly. Given the number of troops in the area, it’s advisable to bring a silenced assault rifle, allowing you to eliminate each soldier with a quick headshot and move on. When you reach the commander, use a tranquilizer on him instead of killing him, as you’ll earn bonus mission points for extracting him. Your target will be downstairs, where you’ll also find a tape and a diamond. Additionally, there’s plenty of loot available upstairs.
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